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Showing posts with label science fiction. Show all posts
Showing posts with label science fiction. Show all posts

Saturday, 4 May 2019

Knox Machine

From the "detective story" and "science fiction" labels I've added to the post, you might guess thatノックス・マシン (Knox Machine, 2013) by NORIZUKI Rintarou (法月綸太郎) is a science fiction detective story. In fact it is a collection of pure science fiction stories, which don't contain a proper mystery, but have golden age detective stories as their subject matter.

The title story ノックス・マシン ("Knox Machine", 2008) takes its inspiration from the ten commandments for detective stories that Ronald Knox wrote as part of the introduction to an anthology. In the mid twenty first century, computer creation of satisfying literature has become possible. Chin Loo, a Chinese researcher attempting to create new golden age style mysteries, uses Knox's rules as a central part of his modelling of the pattern of the story. The choice is politically questionable, because of the fifth law "no Chinaman shall figure in the story". Persevering despite disapproval Chin Loo succeeds in generating new puzzle mysteries; but it seems that his choice has condemned him to a life without career advancement, when he is unexpectedly and alarmingly summoned by senior figures in a government research program. Their interest, it turns out, lies in the fact that the time when Knox wrote his laws seems to be tied in to the possibility of time travel.

The second 引き立て役倶楽部の陰謀 ("The Supporting Characters' Club Conspiracy", 2009). Captain Hastings narrates how in 1939 a letter from Doctor Watson, the president of the Supporting Characters' Club, summoned him and other members to discuss what action needs to be taken in the light of a new affront to the honour of the society offered by Agatha Christie's forthcoming mystery. Their last intervention, following her publication of The Murder of Roger Ackroyd, had gone as far as kidnapping. Now Watson seems ready to countenance even more extreme measures.

The third バベルの牢獄 ("The Jail of Babel" 2010) is not so directly concerned with detective stories, but again has a metafictional aspect.

The last, ("Knox Machine 2" 2013) is a sequel to "Knox Machine", this time centred on Ellery Queen's The Siamese Twin Mystery and The Chinese Orange Mystery and the presence or absence of Queen's famous "challenge to the reader". The electronic library of the world's texts, managed by a powerful American corporation, is being attacked by sudden fires, and the source seems to be The Siamese Twin Mystery. Terrorists, it seems, have manipulated the text, creating an instability that spreads through the neighbouring books. The only solution seems to be a new kind of time travel, back into the book.

I have to admit that I didn't enjoy this much. I like a lot of science fiction and I like classic detective stories, but the mix did not work well for me. One problem is that the exposition overwhelms the story to a greater or lesser extent in all four stories, most of all in the title story and its sequel. The exposition of detective story history (on Knox, Christie and Queen) is readable enough, although I knew much of it already. The physics reads less well. It feels as though having invested so much effort in creating a scientific justification for the story, the author is treating his invention with too much respect. For detective story fans the second story is likely to be of more interest, demonstrating a surprisingly thorough knowledge of early and golden age detective stories, and offering a reflection on the way the genre changed in its choice of plot.

Sunday, 27 September 2015

Sky Town 008

空中都市008 (kuuchuu toshi zero zero eito, Sky Town 008, 1968) by KOMATSU Sakyou (小松左京, 1931-2011) is a children's science fiction novel. Komatsu was Japan's most famous science fiction writer, probably best known in the west for 日本沈没 (nihon chinbotsu, Japan Sinks, 1973), which was filmed twice, in 1973 and in 2006. Sky Town 008 got an adaptation too, a 1969 television puppet drama by NHK.

The story is aimed at young children and gives an optimistic view of the world in the twenty first century. The main character is a primary school aged boy Hoshio, whose family (mother, father and younger sister Tsukiko) move to the city. Its name makes it sound like a city in midair; but anyone expecting James Blish style cities in flight will be disappointed. It is a more realistic earthbound city of skyscrapers, differing from those of the twentieth century in the more sophisticated use of the higher levels. Hoshio's new home is many stories up in the air, but is still a proper house with a garden. The houses and gardens wind upwards round the building in a spiral, which allows each to have light.

Each chapter brings a new episode, exporing different aspects of the town and of the world of the future. Hoshio explores the city with his neighbour Ginny (although the setting is Japan, Komatsu imagines a more international country than Japan in the sixties, and many characters are from other countries). They build a robot for a school club project, with the help of a robotics expert they know. The central computer malfunctions causing various mishaps, most amusing, some alarming, for people in the city. They have a school trip to the nearby city under the sea and make friends with an intelligent dolphin.

Most of the episodes are within the realistic mode of near future science fiction, and the kinds of adventures the children are allowed to get into are mostly close to the minor scrapes that a small child could really experience. That means that expectations of a thrilling adventure may be disappointed. There are no bad characters; in fact Hoshio and his family and friends don't even have to deal with any persistently stupid or misguided characters. The only sense in which the book rises to a climax is in saving the most exciting outing, a tourist trip to the moon, for the last chapter. I imagine though, that I would have liked this book a lot if I'd met it as a child. It reminds me strongly of Arthur C. Clarke's Islands in the Sky, which I loved, but which I see is sometimes criticised for the same lack of major tension as Sky Town 008.

 The technological developments Komatsu imagines are based on inventions and research of the sixties. There are footnotes from the original book, explaining where the ideas come from. These make for interesting reading fifty years later. Some predictions are completely wrong. Others are very close to reality, or imagine real developments, but ones which came about in a quite different way to the book.